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HOME > BOOKSHOP

More Index Card Games and Activities for ESL [2nd Edition]
저자: Raymond C. Clark  |  출판사: Pro Lingua Associates
<ZOOM>
정가 : 34,000원
판매가 : 30,600원(할인율 10.0%)
적립금 : 1,500원 (판매가격의 5% 적립)
ISBN : 9780866473705
페이지 : 176쪽
판형 : 217*280mm
출간일 : 2016
배송비 :
주문수량 : 권/개





페이스북

More Index Card Games and Activities for ESL
Photocopyable

Level: All ages, All proficiency levels

Samples

About the book

This new and expanded edition features new games and activities, and its larger size is easily photocopied. There are 13 games. Each is described as follows:

  • Brief Description: What is it?
  • Purpose: Why do it?
  • Preparation: How to make it?
  • Procedure: How to play it?
  • Variations: How else can you do it?
  • Suggestions: Try doing this.

And then there are several sample games, all ready to to be copied, pasted on cards, and played. The highly interactive games require students to work together to accomplish something, using English as they work together.

One of the new games is the old standby, "lineup," but with challenges such as arranging a collection of animal cards in a line from fastest to slowest. Fastest: Peregrine falcon or cheetah? Slowest? sloth or tortoise? Is a kangaroo faster than a human? Among the samples of the tried-and-true favorite game, Find Someone Who, is swapping a timeshare in Sedona with someone who has a time share in Bermuda. In other games there are stories to tell, sequences to unscramble, instructions to follow, corrections to make, improvisations to perform, and other high-energy activities. There are plenty of easy games as well as lots that are more challenging.

Contents

  • Scrambled Sequences* 1
  • Story Cards 24
  • Cue Cards 38
  • Sort 'n' Stack 53
  • Improvicards 70
  • Correctocards 79
  • Quiz Cards* 90
  • Mime Cards 109
  • Conversocards 117
  • Instructocards 123
  • Pictograms** 130
  • Line-Ups 138
  • Finder Cards 159

* These activities can also be found in the original Index Card Games for ESL.
The sample games in this book are different from those in the original.
** Pictograms is also included in Teaching Languages for Communication and Accuracy.

Introduction

The descriptions of how to make and use the various games and activities are self-explanatory, so there is no need in this introduction to belabor that point. However, for those of you who are not familiar with our previous books, let me point out that what you are now holding is basically a "cookbook" that tells you how to make and play the game. For each game/activitiy there are some samples to get you started. Please feel free to copy them, cut them out, and paste them on index cards – and if possible laminate them. My own collection now fills two large plastic bins.

RCC


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